What we are making
The Last Echo is a landscape idle auto-battle RPG in active development for mobile devices. The current playable build is distributed as a TestFlight demo. App Store and Google Play availability is planned, but remains marked “coming soon” until those releases are ready.
Our work combines game design, engineering, pixel-art presentation, operations, and direct player support. Because the team is small, we keep public claims specific and distinguish current functionality from future plans.
Our development principles
- Respect time. Routine progress should continue without requiring the game to remain open or demanding constant check-ins.
- Preserve decisions. Automation should handle repetition, while equipment, ability, and upgrade choices remain understandable and meaningful.
- Disclose probability. Randomised reward odds and hard-pity rules should be visible where the decision is made.
- Keep free progression viable. Optional purchases must not become a requirement for completing core game content.
- Document what exists. Guides describe the current demo and include update dates so players can recognize when information may have changed.
How to contact us
For support, privacy questions, TestFlight issues, or corrections to this website, email info@runs-it.com. Helpful bug reports include the app version, device model, the screen where the issue occurred, the expected behavior, and what happened instead.
We do not claim affiliations with Apple, Google, or any other platform holder. TestFlight, App Store, and Google Play identify intended distribution platforms and remain subject to their respective owners and review processes.
More: why we built the game · player guides · support