📜 Pre-launch draft — this document will be finalised and legally reviewed before release. Questions? info@runs-it.com

Terms of Service / EULA — The Last Echo

Effective date: 26 June 2026 App: The Last Echo ("the Game") Provider: runsIT ("we", "us") Contact: info@runs-it.com

By downloading, accessing, or playing The Last Echo, you agree to these Terms. If you do not agree, do not use the Game.


1. License

We grant you a personal, limited, non-exclusive, non-transferable, revocable license to install and play The Last Echo for personal, non-commercial entertainment, subject to these Terms and the applicable app store's terms (Apple Media Services / Google Play).


2. Eligibility

You must be at least [13 / 16 — match your final age rating] years old, or the minimum age of digital consent in your country, to play. If you are a minor, you must have permission from a parent or guardian, who accepts these Terms on your behalf.


3. Your account

The Game creates an anonymous account automatically. You may optionally link a Google or Apple sign-in. You are responsible for activity under your account. We may suspend or terminate accounts that violate these Terms, cheat, or abuse other players.


4. Acceptable conduct

You agree not to: cheat, exploit bugs, use unauthorized third-party tools, modify or reverse engineer the Game, tamper with save data or network traffic, harass other players, post unlawful, hateful, or harmful content in chat, or attempt to disrupt our services. Chat is moderated; violations may result in muting, suspension, or a ban.


5. Virtual items and currency

The Game includes virtual currencies ("Gold", "Gems", and others) and virtual items (weapons, armor, abilities, cosmetics). These have no real-world monetary value, cannot be exchanged for cash, and are licensed to you, not owned by you. We may modify, balance, or remove virtual items and currencies as part of normal game operation. Unused virtual items may be forfeited on account termination or if the Game is discontinued, subject to your non-waivable legal rights.


6. Purchases and refunds

Premium currency ("Gems") may be purchased through the Apple App Store or Google Play. All purchases are processed by the platform, not by us, and are final except as required by law or the platform's refund policy. Refund requests are handled by Apple/Google. Prices may vary by region and may change. Purchased Gems are granted after the platform validates your receipt; we never grant currency without server-side validation.


7. Randomized rewards ("gacha") — odds disclosure

The Game offers optional randomized reward mechanics. You are never required to make a purchase to progress — all gameplay content can be earned through normal play. Premium currency used for randomized pulls can also be earned in-game.

7.1 Published rarity rates (per single pull)

The base probability of each rarity tier on a standard ability pull is:

Rarity Per-pull rate
Common 62.0%
Uncommon 26.0%
Rare 9.0%
Legendary 2.4%
Mythic 0.5%
Transcendent 0.09%
Divine 0.01%

Weapon banner rates scale with the banner's investment level and are always displayed in-game on each banner before you pull. The rates shown in-game are the authoritative, real rates and match these Terms.

7.2 Pity system (guaranteed protection)

  • Soft pity: beginning at pull 75 without a top-tier result, the top-rarity rate increases by 2% per pull.
  • Hard pity: you are guaranteed a top-tier (Legendary or higher) reward at or before pull 100. The pity counter is shown in-game, saved, and persists across app restarts. It resets only when it triggers or when you naturally pull a Legendary+.

7.3 Featured-item guarantee

On a featured banner, each Legendary-or-higher result has a 50% chance of being the featured item. If your first Legendary+ on the banner is not the featured item, your next Legendary+ is guaranteed to be featured. This "guarantee carry" persists even after a banner ends.

All odds above are verified before each release by simulating 1,000,000 pulls (tools/gacha_simulator.py) to confirm the real rates match these published rates.


8. User-generated content (chat)

You retain ownership of messages you post, but grant us a license to host, display, and moderate them to operate the Game. You are responsible for your content. We may remove content and act on accounts that violate §4. Reported messages are reviewed; repeated or serious violations lead to mutes, suspensions, or bans.


9. Service availability and changes

The Game requires an internet connection to start and to use online features. We may update, change, suspend, or discontinue the Game or any feature at any time. We may also perform maintenance during which the Game is temporarily unavailable. We are not liable for temporary unavailability.


10. Disclaimers and limitation of liability

The Game is provided "as is" and "as available" without warranties of any kind, to the maximum extent permitted by law. To the extent permitted by law, our total liability for any claim relating to the Game is limited to the amount you paid us in the [12] months before the claim. Nothing in these Terms limits liability that cannot be limited by law (including your non-waivable consumer rights).


11. Termination

You may stop playing and delete your account at any time (Settings → Account → Delete Account). We may suspend or terminate your access for violations of these Terms. Sections that by their nature should survive termination (e.g., §5, §10, §12) will survive.


12. Governing law and disputes

These Terms are governed by the laws of the studio's home jurisdiction, without regard to conflict-of-laws rules. [Insert dispute-resolution / arbitration / venue clause as advised by counsel and as permitted in each market.] Your mandatory local consumer-protection rights are unaffected.


13. Changes to these Terms

We may update these Terms. Material changes will be announced in-Game or on the store listing, and the "Effective date" will change. Continued play after an update means you accept the revised Terms.


14. Contact

runsIT info@runs-it.com